feat(runtime): 完善 FANUC 命令参数与状态通道重连

* 在 FanucCommandProtocol/Client 中补齐速度倍率、TCP 位姿和
  IO 的封包/解析,并引入 FanucIoTypes 字符串到枚举映射
* FanucControllerRuntime 在非仿真模式下接入真机命令通道,本地
  缓存仅作为兜底,TCP 操作扩展为 7 维 Pose
* FanucStateClient 增加帧超时检测、退避自动重连和诊断状态接口,
  超时或重连期间不再把陈旧帧当作当前机器人状态
* FanucStateProtocol 锁定 90B 帧字段为 pose[6]、joint[6]、
  external_axes[3] 和 raw_tail_words[4],并保留状态字诊断槽位
* ICspPlanner 增加 global_scale > 1.0 失败判定,self-adapt-icsp
  内部禁用该判定以保留补点重试链路
* 同步更新 README/AGENTS/计划文档的 todo 状态和实现说明
This commit is contained in:
2026-04-27 00:18:50 +08:00
parent 390d066ece
commit 69fa3edd89
18 changed files with 1631 additions and 122 deletions

View File

@@ -3,6 +3,7 @@ using Flyshot.Core.Config;
using Flyshot.Core.Domain;
using Flyshot.Runtime.Common;
using Flyshot.Runtime.Fanuc;
using Flyshot.Runtime.Fanuc.Protocol;
namespace Flyshot.Core.Tests;
@@ -45,6 +46,58 @@ public sealed class RuntimeOrchestrationTests
Assert.Equal([1.0, 2.0, 3.0, 4.0, 5.0, 6.0], snapshot.JointPositions);
}
/// <summary>
/// 验证真机运行时会把 TCP 10010 状态通道健康度映射为可诊断连接状态。
/// </summary>
[Theory]
[InlineData(FanucStateConnectionState.Connected, false, "Connected")]
[InlineData(FanucStateConnectionState.Connected, true, "StateTimeout")]
[InlineData(FanucStateConnectionState.TimedOut, true, "StateTimeout")]
[InlineData(FanucStateConnectionState.Reconnecting, true, "Reconnecting")]
[InlineData(FanucStateConnectionState.Disconnected, false, "Disconnected")]
public void FanucControllerRuntime_ResolveRealConnectionState_ReflectsStateChannelHealth(
FanucStateConnectionState state,
bool isFrameStale,
string expected)
{
var status = new FanucStateClientStatus(
state,
isFrameStale,
lastFrameAt: null,
reconnectAttemptCount: 0,
lastErrorMessage: null);
var actual = FanucControllerRuntime.ResolveRealConnectionState(status);
Assert.Equal(expected, actual);
}
/// <summary>
/// 验证只有已连接且未陈旧的 TCP 10010 帧会被 runtime 当作当前机器人状态使用。
/// </summary>
[Theory]
[InlineData(FanucStateConnectionState.Connected, false, true)]
[InlineData(FanucStateConnectionState.Connected, true, false)]
[InlineData(FanucStateConnectionState.Reconnecting, false, false)]
[InlineData(FanucStateConnectionState.TimedOut, false, false)]
[InlineData(FanucStateConnectionState.Disconnected, false, false)]
public void FanucControllerRuntime_ShouldUseStateFrame_RequiresConnectedFreshState(
FanucStateConnectionState state,
bool isFrameStale,
bool expected)
{
var status = new FanucStateClientStatus(
state,
isFrameStale,
lastFrameAt: null,
reconnectAttemptCount: 0,
lastErrorMessage: null);
var actual = FanucControllerRuntime.ShouldUseStateFrame(status);
Assert.Equal(expected, actual);
}
/// <summary>
/// 验证普通轨迹会先进入 ICSP 规划,并沿用 ICSP 对示教点数量的约束。
/// </summary>