Files
FlyShotHost/tests/Flyshot.Core.Tests/FanucJ519ClientTests.cs
yunxiao.zhu 390d066ece feat(runtime): 添加轨迹持久化与密集执行链路
* 新增飞拍轨迹文件存储,支持上传、加载与删除
* 接通 ControllerClientCompat 到运行时的轨迹编排
* 完善 FANUC 命令与 J519 客户端发送链路
* 补充密集轨迹执行、运行时编排和协议客户端测试
* 更新 README 与 AGENTS 中的当前实现状态
2026-04-26 17:14:17 +08:00

220 lines
8.1 KiB
C#

using System.Buffers.Binary;
using System.Net;
using System.Net.Sockets;
using Flyshot.Runtime.Fanuc.Protocol;
namespace Flyshot.Core.Tests;
/// <summary>
/// 验证 FANUC UDP 60015 J519 运动客户端的初始化、周期发送与响应解析。
/// </summary>
public sealed class FanucJ519ClientTests : IDisposable
{
private readonly UdpClient _server;
private readonly CancellationTokenSource _cts = new();
/// <summary>
/// 在随机可用端口启动本地 UDP 模拟控制器。
/// </summary>
public FanucJ519ClientTests()
{
_server = new UdpClient(0);
}
/// <summary>
/// 获取分配给本地模拟控制器的端口。
/// </summary>
private int Port => ((IPEndPoint)_server.Client.LocalEndPoint!).Port;
/// <summary>
/// 清理模拟控制器和取消源。
/// </summary>
public void Dispose()
{
_cts.Cancel();
_server.Dispose();
_cts.Dispose();
}
/// <summary>
/// 验证连接时会发送初始化包。
/// </summary>
[Fact]
public async Task ConnectAsync_SendsInitPacket()
{
using var client = new FanucJ519Client();
var receiveTask = _server.ReceiveAsync(_cts.Token);
await client.ConnectAsync("127.0.0.1", Port, _cts.Token);
Assert.True(client.IsConnected);
var result = await receiveTask.AsTask().WaitAsync(TimeSpan.FromSeconds(2), _cts.Token);
Assert.Equal(FanucJ519Protocol.ControlPacketLength, result.Buffer.Length);
Assert.Equal(Convert.FromHexString("0000000000000001"), result.Buffer);
}
/// <summary>
/// 验证启动运动后能按周期发送命令包。
/// </summary>
[Fact]
public async Task StartMotion_SendsPeriodicCommands()
{
using var client = new FanucJ519Client();
await client.ConnectAsync("127.0.0.1", Port, _cts.Token);
// 接收并丢弃初始化包。
var initResult = await _server.ReceiveAsync(_cts.Token);
var command = new FanucJ519Command(sequence: 1, targetJoints: [1.0, 2.0, 3.0, 4.0, 5.0, 6.0]);
client.UpdateCommand(command);
client.StartMotion();
// 接收至少一个命令包。
var commandResult = await _server.ReceiveAsync(_cts.Token);
Assert.Equal(FanucJ519Protocol.CommandPacketLength, commandResult.Buffer.Length);
Assert.Equal(1u, BinaryPrimitives.ReadUInt32BigEndian(commandResult.Buffer.AsSpan(0x08, 4)));
await client.StopMotionAsync(_cts.Token);
}
/// <summary>
/// 验证停止运动时会发送结束包。
/// </summary>
[Fact]
public async Task StopMotionAsync_SendsEndPacket()
{
using var client = new FanucJ519Client();
await client.ConnectAsync("127.0.0.1", Port, _cts.Token);
// 接收并丢弃初始化包。
await _server.ReceiveAsync(_cts.Token);
await client.StopMotionAsync(_cts.Token);
// 服务器应该收到结束包。
var endResult = await _server.ReceiveAsync(_cts.Token);
Assert.Equal(FanucJ519Protocol.ControlPacketLength, endResult.Buffer.Length);
Assert.Equal(Convert.FromHexString("0000000200000001"), endResult.Buffer);
}
/// <summary>
/// 验证响应解析和最新响应缓存。
/// </summary>
[Fact]
public async Task GetLatestResponse_ParsesIncomingResponse()
{
using var client = new FanucJ519Client();
await client.ConnectAsync("127.0.0.1", Port, _cts.Token);
// 接收初始化包,获取客户端端点。
var initResult = await _server.ReceiveAsync(_cts.Token);
var clientEndpoint = initResult.RemoteEndPoint;
// 构造 132B 响应包并发送回客户端。
var responsePacket = new byte[FanucJ519Protocol.ResponsePacketLength];
BinaryPrimitives.WriteUInt32BigEndian(responsePacket.AsSpan(0x00, 4), 0);
BinaryPrimitives.WriteUInt32BigEndian(responsePacket.AsSpan(0x04, 4), 1);
BinaryPrimitives.WriteUInt32BigEndian(responsePacket.AsSpan(0x08, 4), 5);
responsePacket[0x0c] = 15; // 所有状态位为真。
BinaryPrimitives.WriteUInt32BigEndian(responsePacket.AsSpan(0x14, 4), 999u);
BinaryPrimitives.WriteSingleBigEndian(responsePacket.AsSpan(0x18, 4), 10.0f);
BinaryPrimitives.WriteSingleBigEndian(responsePacket.AsSpan(0x3c, 4), 0.5f);
BinaryPrimitives.WriteSingleBigEndian(responsePacket.AsSpan(0x60, 4), 1.0f);
await _server.SendAsync(responsePacket, clientEndpoint, _cts.Token);
// 给接收循环留出时间。
await Task.Delay(200, _cts.Token);
var latest = client.GetLatestResponse();
Assert.NotNull(latest);
Assert.Equal(5u, latest.Sequence);
Assert.True(latest.AcceptsCommand);
Assert.True(latest.ReceivedCommand);
Assert.True(latest.SystemReady);
Assert.True(latest.RobotInMotion);
Assert.Equal(999u, latest.Timestamp);
Assert.Equal(10.0, latest.Pose[0], precision: 6);
Assert.Equal(0.5, latest.JointDegrees[0], precision: 6);
Assert.Equal(1.0, latest.MotorCurrents[0], precision: 6);
}
/// <summary>
/// 验证 UpdateCommand 替换当前命令后下一周期发送新命令。
/// </summary>
[Fact]
public async Task UpdateCommand_ReplacesCurrentCommand()
{
using var client = new FanucJ519Client();
await client.ConnectAsync("127.0.0.1", Port, _cts.Token);
await _server.ReceiveAsync(_cts.Token); // init
var command1 = new FanucJ519Command(sequence: 1, targetJoints: [1.0, 0.0, 0.0, 0.0, 0.0, 0.0]);
var command2 = new FanucJ519Command(sequence: 2, targetJoints: [2.0, 0.0, 0.0, 0.0, 0.0, 0.0]);
client.UpdateCommand(command1);
client.StartMotion();
var result1 = await _server.ReceiveAsync(_cts.Token);
Assert.Equal(1u, BinaryPrimitives.ReadUInt32BigEndian(result1.Buffer.AsSpan(0x08, 4)));
Assert.Equal(1.0f, BinaryPrimitives.ReadSingleBigEndian(result1.Buffer.AsSpan(0x1c, 4)), precision: 6);
client.UpdateCommand(command2);
var result2 = await _server.ReceiveAsync(_cts.Token);
Assert.Equal(2u, BinaryPrimitives.ReadUInt32BigEndian(result2.Buffer.AsSpan(0x08, 4)));
Assert.Equal(2.0f, BinaryPrimitives.ReadSingleBigEndian(result2.Buffer.AsSpan(0x1c, 4)), precision: 6);
await client.StopMotionAsync(_cts.Token);
}
/// <summary>
/// 验证在连接前调用 StartMotion 会抛出 InvalidOperationException。
/// </summary>
[Fact]
public void StartMotion_BeforeConnect_Throws()
{
using var client = new FanucJ519Client();
Assert.Throws<InvalidOperationException>(() => client.StartMotion());
}
/// <summary>
/// 验证 Stopwatch + SpinWait 发送循环能保持约 8ms 周期抖动在亚毫秒级。
/// </summary>
[Fact]
public async Task StartMotion_MaintainsSubMillisecondPeriod()
{
using var client = new FanucJ519Client();
await client.ConnectAsync("127.0.0.1", Port, _cts.Token);
await _server.ReceiveAsync(_cts.Token); // init
var command = new FanucJ519Command(sequence: 1, targetJoints: [1.0, 2.0, 3.0, 4.0, 5.0, 6.0]);
client.UpdateCommand(command);
client.StartMotion();
// 收集 5 个命令包到达时间戳。
var timestamps = new List<DateTimeOffset>();
for (var i = 0; i < 5; i++)
{
var result = await _server.ReceiveAsync(_cts.Token);
timestamps.Add(DateTimeOffset.UtcNow);
}
await client.StopMotionAsync(_cts.Token);
// 计算相邻包间隔并断言最大抖动。
var intervals = new List<TimeSpan>();
for (var i = 1; i < timestamps.Count; i++)
{
intervals.Add(timestamps[i] - timestamps[i - 1]);
}
// 允许 ±2ms 的测量误差(含 UDP 传输和调度延迟)。
Assert.All(intervals, interval =>
{
Assert.True(interval >= TimeSpan.FromMilliseconds(6), $"间隔 {interval.TotalMilliseconds:F2}ms 过短。");
Assert.True(interval <= TimeSpan.FromMilliseconds(10), $"间隔 {interval.TotalMilliseconds:F2}ms 过长。");
});
}
}